Search found 47 matches

by Lehm
Wed Apr 20, 2011 3:23 am
Forum: CyanWorlds.com Engine - Client & Plugin
Topic: What needs to be done with the Plugin?
Replies: 61
Views: 5975

Re: What needs to be done with the Plugin?

So basically to sum up if we want stuff compatible with MOULa at least for right now it will have to be done in ver7, which we already have a plugin for. Otherwise we can use whatever we want for our OS servers. I think that should be where our focus is. If Cyan ends up liking some of our content le...
by Lehm
Wed Apr 20, 2011 2:43 am
Forum: CyanWorlds.com Engine - Client & Plugin
Topic: What needs to be done with the Plugin?
Replies: 61
Views: 5975

Re: What needs to be done with the Plugin?

So Cyan didn't give us a way to export ages from max. Well that's a bit of a setback. In order for Max to be usable then, one will need to be written. Hopefully that won't be too tricky as some have figured out how to export content from Blender. Authors will need a way to export their ages for test...
by Lehm
Wed Apr 20, 2011 1:43 am
Forum: CyanWorlds.com Engine - Client & Plugin
Topic: What needs to be done with the Plugin?
Replies: 61
Views: 5975

Re: What needs to be done with the Plugin?

Wow this is a strange production pipeline. So did we not get the build server? We didn't get all of the materials Cyan uses for building MOULa. There still are parts that have not been open sourced (their server among them). But I would imagine that since MOULa is only one of the systems that Cyan ...
by Lehm
Wed Apr 20, 2011 1:13 am
Forum: CyanWorlds.com Engine - Client & Plugin
Topic: What needs to be done with the Plugin?
Replies: 61
Views: 5975

Re: What needs to be done with the Plugin?

Wow this is a strange production pipeline. So did we not get the build server code?
by Lehm
Wed Apr 20, 2011 12:56 am
Forum: CyanWorlds.com Engine - Client & Plugin
Topic: What needs to be done with the Plugin?
Replies: 61
Views: 5975

Re: What needs to be done with the Plugin?

I'm confused. If the plugin exports it to the plasma engine format. What does it matter which version of max we use?
by Lehm
Tue Apr 19, 2011 11:59 pm
Forum: CyanWorlds.com Engine - Client & Plugin
Topic: What needs to be done with the Plugin?
Replies: 61
Views: 5975

Re: What needs to be done with the Plugin?

If the plugin needs to be compiled for older versions I may be able to help with that. I know I have the sdk for max9, and I may have access to the ones from 2008-2010. Then I'd need a way to compile it. Right now I have VS C++ 2010 Express, but I don't know if that can do it. I'm hoping to get Prof...
by Lehm
Sat Apr 16, 2011 8:16 pm
Forum: CyanWorlds.com Engine - Client & Plugin
Topic: What needs to be done with the Plugin?
Replies: 61
Views: 5975

Re: What needs to be done with the Plugin?

We've got a lot more than CMake done at this point - Hoikas has it building against the Max 2011 SDK. Still a bunch of things that are broken (the plugin code is apparently truly awful), but he's been moving at quite an impressive rate. Good news. Can't wait for the day I can finally use Max to do ...
by Lehm
Thu Apr 14, 2011 9:29 pm
Forum: CyanWorlds.com Engine - Client & Plugin
Topic: What needs to be done with the Plugin?
Replies: 61
Views: 5975

Re: What needs to be done with the Plugin?

The thing about the 3ds Max SDK is that the question of redistribution is a largely moot one except in respect of any possible implications caused by the GPLv3 license on the code that SDK is linked to. This is because the SDK is only provided on the media for 3ds Max. And the plugin is only any us...
by Lehm
Tue Apr 12, 2011 9:52 pm
Forum: CyanWorlds.com Engine - Client & Plugin
Topic: What needs to be done with the Plugin?
Replies: 61
Views: 5975

Re: What needs to be done with the Plugin?

I put out a call on http://www.polycount.com, here - http://www.polycount.com/forum/showthread.php?p=1330731#post1330731 The best place to ask about this kind of stuff is an old community full of friendly people, so I hope at least one person will step forward. :) Might want to try cgsociety they h...
by Lehm
Wed Jun 24, 2009 7:30 am
Forum: Suggestions
Topic: User "approval" of proposals/suggestions
Replies: 40
Views: 13556

Re: User "approval" of proposals/suggestions

I don't really think there's a need to find out what the majority of players want. Regardless of what ever a poll/survey might say, once the source is released various groups are going to take the code and go do whatever they want. Now here comes the great part, people will gravitate towards the one...

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