Search found 12 matches

by Chogon
Mon Oct 28, 2019 8:52 pm
Forum: Information
Topic: Fan developers: Modifying MOULa Assets
Replies: 0
Views: 14850

Fan developers: Modifying MOULa Assets

As we have always felt, we really want MOULa to continue and to have new content. However, in its current form, we can not even begin to entertain the idea of making any updates ourselves. With that in mind, we want to loosen our grip on MOULa just a little bit which should make it easier for fans t...
by Chogon
Mon Oct 28, 2019 8:52 pm
Forum: News & Announcements
Topic: Fan developers: Modifying MOULa Assets
Replies: 0
Views: 10467

Fan developers: Modifying MOULa Assets

As we have always felt, we really want MOULa to continue and to have new content. However, in its current form, we can not even begin to entertain the idea of making any updates ourselves. With that in mind, we want to loosen our grip on MOULa just a little bit which should make it easier for fans t...
by Chogon
Thu Nov 09, 2017 11:47 pm
Forum: OpenUru.org Minkata Test Shard
Topic: Updating weirdness with OpenUru#138
Replies: 13
Views: 2837

Re: Updating weirdness with OpenUru#138

Well, I'm not sure how it happen but somehow my MOULa files became read-only. <shrugs> So, it looks like this is just one for the "Common Problems and how to solve them" thread.

Thanks!
Chogon
by Chogon
Thu Nov 09, 2017 5:18 pm
Forum: OpenUru.org Minkata Test Shard
Topic: Updating weirdness with OpenUru#138
Replies: 13
Views: 2837

Re: Updating weirdness with OpenUru#138

Thanks Treehugger! The interesting thing would be what version did you already have on your Win10 laptop? It might be hard to determine. I realize that Minkata build 121 roughly corresponds to MOULa build #138. But Minkata has had more updates beforehand, so knowing when it started might help track ...
by Chogon
Thu Nov 09, 2017 12:08 am
Forum: OpenUru.org Minkata Test Shard
Topic: Updating weirdness with OpenUru#138
Replies: 13
Views: 2837

Updating weirdness with OpenUru#138

Hi all, I've noticed something weird when updating with OpenUru#138. If a file needs to be updated, UruLauncher errors out with something to the effect of "Could not create file. Your harddrive must be full." I don't remember ever seeing this message before. Obviously, my harddrive was not full and ...
by Chogon
Fri Feb 26, 2016 7:58 pm
Forum: CyanWorlds.com Engine - Client & Plugin
Topic: Should a future MOULa client be H-uru-based?
Replies: 21
Views: 11348

Re: Should a future MOULa client be H-uru-based?

Hi guys, Sorry for the "Chogon time" Good discussion here. To me (not speaking for all of Cyan), now that y'all are building the client and Cyan no longer is, these kind of decisions are mostly on your side of the court. It is not quite as simple as this but pretty much all I need is a client build ...
by Chogon
Tue Feb 10, 2015 1:41 am
Forum: OpenUru.org Minkata Test Shard
Topic: Testing the new update
Replies: 22
Views: 4793

Re: Testing the new update

I don't remember which one went with the barho stone by the ferry dock but this is what settings are on MOULa now: islmTreasureBook01Enabled Value=True islmTreasureBook01Chance Value=50 islmTreasureBook01Proximity Value=False islmTreasureBook06Enabled Value=True islmTreasureBook06Chance Value=50 isl...
by Chogon
Mon Dec 03, 2012 11:28 pm
Forum: Management
Topic: RAD Game Tools License Concern - Immediate Action Required
Replies: 78
Views: 39098

Re: RAD Game Tools License Concern - Immediate Action Requir

Hi Adam, You are where I was this morning, until I got a further explanation. What I did not realize was whoever at Cyan wrote plLayerBink.cpp had copied the code nearly verbatim from the RAD Tools SDK sample code. And that is what is in violation of Cyan's agreement with RAD Tools. Which carries *v...
by Chogon
Tue Oct 18, 2011 12:16 am
Forum: CyanWorlds.com Engine - Client & Plugin
Topic: Proposed Open Source License update
Replies: 21
Views: 5106

Re: Proposed Open Source License update

It looks like everyone agrees with the wording of the new license. So let get this thing going! @Paradox: what you setup for getting permissions would almost work, but I would need more information. But I do like the wording... So, if all the developers involved could send me an email (markd@cyan.co...
by Chogon
Fri Oct 14, 2011 9:52 pm
Forum: CyanWorlds.com Engine - Client & Plugin
Topic: Proposed Open Source License update
Replies: 21
Views: 5106

Proposed Open Source License update

HI all, Cyan Legal has finally approved changes to the CWE open source license. Please read through this new text (below) and make comments. JW will set something up for existing contributors to give permission to change this license. Once we have those permissions then the new license can be releas...

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