Search found 13 matches
- Wed Aug 10, 2011 8:58 pm
- Forum: CyanWorlds.com Engine - Client & Plugin
- Topic: Avatar, Clothes, and Accessories
- Replies: 3
- Views: 1256
Re: Avatar, Clothes, and Accessories
Your 2 links go to some strange, wacky server btw. @Making the Max Avatar Clothing files available to other programs: First, before I go on about this, please realize that Cyan pretty much has wanted the fans to move forward with MOUL or OS based MOUL. Not Uru:CC, Alcugs, or anything else. Of course...
- Tue Aug 09, 2011 2:47 am
- Forum: Open Discussion
- Topic: Teledahn Floor Plates
- Replies: 2
- Views: 2480
Teledahn Floor Plates
Heheheh. Had fun today getting this to work. Turned out to not be as hard as I thought it would be:
- Fri Aug 05, 2011 12:55 pm
- Forum: Management
- Topic: Licence violations and incompatibilities
- Replies: 35
- Views: 5996
Re: Licence violations and incompatibilities
Here is the full EULA for the PhysX Software Developers Kit (PhysX SDK):
http://developer.download.nvidia.com/as ... EULA_3.pdf
http://developer.download.nvidia.com/as ... EULA_3.pdf
- Tue Aug 02, 2011 10:25 pm
- Forum: Open Discussion
- Topic: Nice View
- Replies: 3
- Views: 2466
Re: Nice View
Plenty of tutorials for it, both on the Wiki here at http://wiki.openuru.org/index.php?title=3DS_Max_Plugin_Tutorials and here at http://dusty.homeunix.net/wiki/Andy%27s_Max_Tutorials If you use Blender, there are also tutorials for that here: http://dusty.homeunix.net/wiki/Andy%27s_Blender_Tutorial...
- Tue Aug 02, 2011 6:39 pm
- Forum: Open Discussion
- Topic: Nice View
- Replies: 3
- Views: 2466
Nice View
Threw this together in Max this morning in just under 3 hours. Textures made in Genetica, except for the Earth, who texture I got from Blue Marble. Music is there because I was listening to it when I started recording the video, hehehe. Lots of fun!
- Thu Jun 23, 2011 12:37 pm
- Forum: OSCAR - Open Source Creation and Restoration
- Topic: [STICKY] The Team OSCAR General Discussion Thread
- Replies: 17
- Views: 31766
Re: [STICKY] The Team OSCAR General Discussion Thread
If you have a large project (like an age with many different places), having those places on different pages can provide a very good advantage, such as paging those areas in and out, instead of having to rely on vis regions. Splitting up areas that different people are working on, in Max you can hav...
- Tue Jun 14, 2011 3:04 pm
- Forum: OSCAR - Open Source Creation and Restoration
- Topic: Project: D'ni Mechanical Area
- Replies: 4
- Views: 3518
Re: Project: D'ni Mechanical Area
Thanks. This is just a "Doodle" however. I've not worked on it in over a year. I could most likely mess with it again, but wanted to donate it here, just in case someone wanted to work on something that has already been started (sometimes the hardest part of Age creation, is just getting started and...
- Tue Jun 07, 2011 12:39 pm
- Forum: OSCAR - Open Source Creation and Restoration
- Topic: Project: Sanctuary
- Replies: 6
- Views: 4049
Re: Project: Sanctuary
Here you go Nye, as something tells me you are itching to mess with this one,
Sanctuary.zip
Zip file contains the Max 7 file, .age file, and all the textures used so far. I re-imported it into Max 7 and re-applied most of the textures that were there.
Have fun!
Sanctuary.zip
Zip file contains the Max 7 file, .age file, and all the textures used so far. I re-imported it into Max 7 and re-applied most of the textures that were there.
Have fun!
- Mon Jun 06, 2011 12:41 pm
- Forum: OSCAR - Open Source Creation and Restoration
- Topic: Project: Sanctuary
- Replies: 6
- Views: 4049
Re: Project: Sanctuary
Before anyone can do work on this, I need to put it back in Max 7 (I started work on this in Max 8), which I've already started yesterday and should only take another day. @Dot: Let's hold of for now about the storyline. Originally it was suppose to be loosely linked to Devokan, as this is the place...
- Mon Jun 06, 2011 12:35 pm
- Forum: OSCAR - Open Source Creation and Restoration
- Topic: Project: D'ni Mechanical Area
- Replies: 4
- Views: 3518
Re: Project: D'ni Mechanical Area
Here is a link to download the max file (it's zipped up with the .age file and the 2 textures that were used in it):
Strange.zip
Strange.zip