Search found 156 matches

by Gehn, lord of ages
Mon May 23, 2011 3:51 pm
Forum: OSCAR - Open Source Creation and Restoration
Topic: Project: D'ni Social Area
Replies: 24
Views: 1650

Re: Project: D'ni Social Area

Nexus podiums would be narrative specific - if this area was a theatre for D'ni's middle classes, which is my personal concept, why would the Maintainers have a direct link? BUT putting down Nexus books and books like Tsogal and Delin is a very good idea. I think the DRC could mess with the Nexus (...
by Gehn, lord of ages
Sat May 21, 2011 3:28 am
Forum: OSCAR - Open Source Creation and Restoration
Topic: Project: D'ni Social Area
Replies: 24
Views: 1650

Re: Project: D'ni Social Area

Well, I have ideas which may or may not fit with the thin outline - does that count? Has anyone ever tried to spec up Gemedet? With a 3D interface, it might be relatively simple to mock up and would provide a new flair to things. Normal games like chess and checkers would be good too, though (with t...
by Gehn, lord of ages
Mon Feb 21, 2011 8:45 pm
Forum: David's Journey
Topic: We're Alive
Replies: 5
Views: 2336

Re: We're Alive

Mac_Fife wrote:
Gehn, lord of ages wrote:People who want to avoid spoilers will just have to not pay too much attention to development.
And note that just in case,
SpoilerShow
Spoiler tags are now available
;)
Ooh, spiffy spoiler tag interface there. Cool.
by Gehn, lord of ages
Mon Feb 21, 2011 12:21 am
Forum: David's Journey
Topic: We're Alive
Replies: 5
Views: 2336

We're Alive

So... we've been quiet for awhile (not that you can tell, unless you're in the team*). However, we've got a new plan, working together with the team for Mi'Zhika . Joining the group now - well, probably it will be mostly through Mi'Zhika's team, or contacting one of us here. So yeah: - We've merged ...
by Gehn, lord of ages
Sun Sep 13, 2009 7:35 pm
Forum: David's Journey
Topic: Project Information (Obsolete)
Replies: 16
Views: 2026

Re: Project Information

Jadawin12 wrote:Hiya trying to send a picture to you but it is quite impossible... should I put it on my dev art account then send it? Or do I need photobucket or some nonsense?
The way you sent it works.
by Gehn, lord of ages
Mon Jul 20, 2009 8:13 pm
Forum: Suggestions
Topic: A "no accident" or "assisted playing" mode
Replies: 13
Views: 1084

Re: A "no accident" or "assisted playing" mode

Falling when walking around places like the broken areas in Kadish Tolesa... ...Very difficult areas, like the Gahreeson pillar jumps or the Kadish journey door... Your examples still seem to fall into the "walking, running, jumping" category to me, so I'm struggling to see how you're differentiati...
by Gehn, lord of ages
Sun Jul 19, 2009 11:51 pm
Forum: Suggestions
Topic: A "no accident" or "assisted playing" mode
Replies: 13
Views: 1084

Re: A "no accident" or "assisted playing" mode

Yes, but I don't believe we're talking about opening a door or turning a dial here. Walking, running and jumping, seem to be actions that would (mostly) be in need of "assistance" and those are things that can be done exclusively on a keyboard. In some respects, despite what I said earlier, keyboar...
by Gehn, lord of ages
Sat Jul 18, 2009 6:58 pm
Forum: Suggestions
Topic: A "no accident" or "assisted playing" mode
Replies: 13
Views: 1084

Re: A "no accident" or "assisted playing" mode

... (I'm not sure if there would be any way to get the same effect for keyboard controls). Hmm, well I'm a committed keyboard man, at least for Uru ;) but at the same time, I personally don't feel the need to use Marten's assisted mode. That's not to say I'm against Marten's idea - I think it's a u...
by Gehn, lord of ages
Fri Jul 17, 2009 5:50 pm
Forum: Suggestions
Topic: A "no accident" or "assisted playing" mode
Replies: 13
Views: 1084

Re: A "no accident" or "assisted playing" mode

Perhaps the cursor would change to show the jumps or other assisted maneuvers. Then you'd know that if you clicked there, it would automatically jump or navigate past the sheer drop in the ground or whatever for you (I'm not sure if there would be any way to get the same effect for keyboard controls...
by Gehn, lord of ages
Thu Jun 25, 2009 9:34 pm
Forum: Suggestions
Topic: User "approval" of proposals/suggestions
Replies: 40
Views: 2659

Re: User "approval" of proposals/suggestions

Gehn describes a good effort at trying to figure out what people are saying in a discussion thread. I agree the amount of work needed to do it justice and be accurate is considerable. But I'm not at all sure that much effort is needed. For instance, I like the idea of 'better hair' for AV's. Thread...

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