Search found 435 matches

by Nalates
Fri Jan 09, 2009 12:11 am
Forum: System Concepts
Topic: Legal implications for server operators
Replies: 12
Views: 6654

Re: Legal implications for server operators

Uru as we know it now has less problems than most. But... Getting a handle on the server operator liability is difficult. There is COPPA - The privacy info act... if a child is under 13, the information one can maintain on a child or pass along about one is restricted. Many handle this by placing ag...
by Nalates
Thu Jan 01, 2009 9:38 pm
Forum: Suggestions
Topic: Idea for improving performance in public spacing
Replies: 50
Views: 4778

Re: Idea for improving performance in public spacing

Lag and what we see... I think Cyan made some trade offs to create the Uru Style. I would not like to see that lost. Linden Labs made some different choices with SL. I think those choices show VISUALLY in what they did to reduce lag. The result is not nearly as good as Uru (its improving) and they ...
by Nalates
Thu Jan 01, 2009 6:00 am
Forum: System Concepts
Topic: Phase 1: Outline of what needs doing
Replies: 24
Views: 11725

Re: Phase 1: Outline of what needs doing

A similar thread and the GoMa thoughts are here: GoMa Testing Shard

The thread has some good info from those with experience with similar games and their cost.

The thread rambles over several aspects of the server ad what they hope it to do.
by Nalates
Thu Dec 25, 2008 7:40 pm
Forum: System Concepts
Topic: Phase 1: Outline of what needs doing
Replies: 24
Views: 11725

Re: Phase 1: Outline of what needs doing

GoW is making an outline of the steps needed to bring a game server online. GoW - Open Source Uru Plans, the GOW perspective (See first post for updated outline) There is some duplication but there are also some items there I do not see here. :? The financial and legal liabilities listed there will ...
by Nalates
Thu Dec 25, 2008 7:27 pm
Forum: Open Discussion
Topic: "Just for the sake of posterity"
Replies: 1
Views: 822

Re: "Just for the sake of posterity"

I like the sense of history that runs in the Uru community. Tai'lahr's post is great.

Thanks, Dot, for referencing it.

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