Search found 222 matches

by Dot
Thu Dec 22, 2011 5:09 am
Forum: News & Announcements
Topic: OpenUru.org test shard is now alive
Replies: 2
Views: 11823

OpenUru Minkata test shard opens

Rarified announced on the OpenUru forums today the opening of the Minkata test shard . Why is this important? As rarified explains: The test shard will be the place where programming (and hopefully in the future, content) contributions to open source Uru projects can be experienced by players, and ...
by Dot
Wed Dec 21, 2011 4:27 am
Forum: OpenUru.org Minkata Test Shard
Topic: Minkata test shard -- discussions and questions
Replies: 77
Views: 90958

Re: Minkata test shard -- discussions and questions

So far, so good...

Thanks, rarified!
by Dot
Mon Dec 19, 2011 3:48 pm
Forum: OpenUru.org Minkata Test Shard
Topic: Minkata test shard -- discussions and questions
Replies: 77
Views: 90958

Minkata test shard -- discussions and questions

Where should discussions about the test shard take place? Where should we report potential bugs or problems? For example, I have just linked back to Relto for the first time after collecting KI, then going to the city and adding nexus links to Tokatah and the Library, then going to Minkata to get th...
by Dot
Thu Dec 15, 2011 2:19 pm
Forum: Open Discussion
Topic: Birthday greetings
Replies: 18
Views: 10905

Re: Birthday greetings

Gosh, thank you all! :)
by Dot
Mon Oct 31, 2011 11:36 am
Forum: Open Discussion
Topic: Teledahn Floor Plates
Replies: 2
Views: 2533

Re: Teledahn Floor Plates

Bravo, Andy!
by Dot
Tue Sep 27, 2011 9:11 pm
Forum: Management
Topic: Licence violations and incompatibilities
Replies: 35
Views: 6001

Re: Licence violations and incompatibilities

As an aside and possibly of interest, one of the opensource SL/OpenSim viewers, Imprudence, seems to be going through a similar process. See Why doesn’t Imprudence have multilayers, inventory links, or mesh rendering?
by Dot
Mon Jun 06, 2011 1:30 pm
Forum: OSCAR - Open Source Creation and Restoration
Topic: Project: Sanctuary
Replies: 6
Views: 4094

Re: Project: Sanctuary

That sounds fine to me. Good luck with all the projects! :)
by Dot
Mon Jun 06, 2011 8:29 am
Forum: OSCAR - Open Source Creation and Restoration
Topic: Project: Sanctuary
Replies: 6
Views: 4094

Re: Project: Sanctuary

Would you be interested in a Devokan story thread being developed around this? I can imagine what might be there in the ruins.

Similarly for the Mechanical Area...
by Dot
Thu May 26, 2011 8:42 pm
Forum: OSCAR - Open Source Creation and Restoration
Topic: Project: D'ni Social Area
Replies: 24
Views: 11403

Re: Project: D'ni Social Area

Thanks, Nye.

By the way, I'm not just talking about game delivery, but a more general-purpose tool: something that non-programmers might be able to use to bring in info that they are able to create/change from the web.
by Dot
Thu May 26, 2011 9:42 am
Forum: OSCAR - Open Source Creation and Restoration
Topic: Project: D'ni Social Area
Replies: 24
Views: 11403

Re: Project: D'ni Social Area

Would it be worth spinning this discussion into a separate thread? It is something I would be very interested in, and potentially could be used as a general model/method beyond the social area, which is strictly the topic of this thread.

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