(Maintainers GuildMaster/GameMaster) SoapBox
Spoiler
I've been tossing around a reply to this in my head for several hours, I felt it deserved a honest reply and not a hasty one.I don't want to have 2 new servers looking like Gehn & TOC MOUL personally (with all the respect to respective teams working behind these shards). It was once funny to go everywhere...now it's plenty pityful. A new comers playing MOULa would go and say ... What (... I let you imagine the remaining... )
The two worst things working against Uru right now are Cyan and the Fan Developers.
Cyan was never once ready for a Fan Based mod community, and when they discovered one had managed to sneak up on them..... Well Cyan has at best only ever managed a unsteady stumbling progress without taking the leadership role. The Fans on the other hand have had a lot of respect for Cyan's requirements and managed a steady progress of sorts, but never once come together making anything resembling a expansion pack. Plus I've been told Moss can pull a reasonable imitation of a clustered shard there is that to consider.
Lets use graphics as a example of where things have gone wrong and the "graphics upgrade" that could be done right now. Teledahn and the Cavern Lake have some of the stinkiest water in the game. When compared to the Koi pond in Kemo or the waterfall pool in Gira; Or including basically any puddle you can stick your feet into, that the Cavern Lake or Teledahn reeks. The pools in Gira/Kemo are about equal in size which was more or less set by the limits of the 64Mb's of video card memory. By comparison my current card is 1Gb....about 16x the memory. Anyone right now could rip the current water out of the 'hood/City and Teledahn and replace it. Chances are it would look nicer, and be different, but no-one has.
Ahnonay Sphere 2 - Volumetric Fog...........This is one of the most distinctive and lovely areas in the game, and it's the only place fog is used like this. Fog could be added right now to Kadish....Wisps flowing across the ground, in the trees, pouring out from the overlook. Or take it to the Cavern, pellets generate fog in the silo, enough pellets and fog starts across the cities nooks and crannies.
Remember what I said about my being told the Moss Servers could cluster together? This is the sticking point on why there are many separate shard servers rather then one. The tech is there right now (or more realistically probably a couple months from now) to have one main server and dozens or hundreds of minor servers all linked together with only one login. There is a long standing argument against this configuration, many many people stretching back in time to UU server owners who are passionately against it. A lot of ego involved but it boils down to choosing "Privileged Admin Running a Shard" or "Less privileged Admin running part of a Shard". It would take some careful thought to make the second choice attractive, possibly making the support Admin's into the ResEng Corp? Anyhow the Fans could mirror the main server it's just no one influential enough to get it done wants to.
Past that you just need one expert C++ programmer and time so the new system works with the rest of plasma.
Of course this could just be 3AM bull so you know....