I posted this topic on GoMa. I won't repeat here as it is long, just link to it. Discuss some of the ideas here or there, if at all, as you chose.
The ideas of Unsharding Story, Massive Choice Events and actually patching games to facilitate player choices are discussed in a session of the GDC. Several of these ideas are new to me. But, then advanced game theory is not my main focus.
Myst Online and Unsharded Story Line
While I think many of the ideas from GDC 2009 are new, I see shades of, if not actual, early implementation of them in Myst Online. The gaming world is moving in this direction. I am doubting MOOS can follow with the existing game engine.
Unsharding Virtual Worlds
Any Topic
Moderator: OpenUru.org Moderators
Jump to
- How To Register And Post To The Forums Or Edit The Wiki
- OpenUru.org
- ↳ News & Announcements
- ↳ General Information
- ↳ Domain Development
- Resources & Tools
- ↳ Resource Information
- ↳ Domain (OpenUru.org)
- ↳ Foundry (JIRA/Fisheye/Crucible or Mantis)
- ↳ Bitbucket
- ↳ Wiki (MediaWiki)
- ↳ Blogs (WordPress MultiSite)
- ↳ Forums (phpBB)
- ↳ Support
- CyanWorlds.com Engine (CWE) Projects
- ↳ Management
- ↳ Information
- ↳ CWE FAQ
- ↳ CWE Wiki Page
- ↳ CWE Libraries
- ↳ MOSS
- ↳ MOSS Wiki Page
- ↳ CyanWorlds.com Engine - Servers
- ↳ CWE Servers Wiki Page
- ↳ CyanWorlds.com Engine - Client & Plugin
- ↳ CWE Client & Plugin Wiki Page
- ↳ Wireshark Plugin For Uru Client Protocol
- ↳ Wireshark Plugin Resource Links
- ↳ Wireshark Plugin Wiki Page
- ↳ OpenUru.org Minkata Test Shard
- ↳ Minkata Shard Signup Page
- Open Uru Infrastructure Projects
- ↳ OpenUru
- ↳ OpenUru Resource Links
- ↳ Cyan Worlds Sources & Tools
- ↳ System Concepts
- ↳ Building & Testing
- ↳ Myst/Uru-Style Hypergrid & Open Simulators
- ↳ Myst/Uru-style Hypergrid Projects
- ↳ Worlds Index
- ↳ Hypergrid & Second Life
- ↳ Myst/Uru-Style Story
- ↳ Modeling, Animation and Programming
- ↳ Grid Hosting & Financial Resources
- ↳ Client & Server Software
- Open Uru Creative & Community Projects
- ↳ Fan Content Discussions
- ↳ Guild Of Healers
- ↳ Guild Of Healers Events
- ↳ New Greeters
- ↳ New Greeters Website
- ↳ New Greeters Archive
- ↳ David's Journey
- ↳ OSCAR - Open Source Creation and Restoration
- ↳ Writers Club
- ↳ Explorer Journeys
- ↳ The Fall of a Sparrow: A Zardoz Project
- ↳ Standards For Discussion & Debate
- Open Forums
- ↳ Questions
- ↳ Suggestions
- ↳ Open Discussion
- Archives
- ↳ Project Archives
- ↳ MO:UL
- ↳ Eder D'Uru Project
- ↳ Announcements
- ↳ Eder D'Uru Guilds
- ↳ Spoiler-Free Discussion & Suggestions
- ↳ Spoiler Discussion
- ↳ Eder D'Uru Blog
- ↳ Eder D'Uru Second Life
- ↳ OHBot's Official Website
- ↳ OHBot Development Blog
- ↳ OHBot Bugtracking
- ↳ Community Contributions
- ↳ OHBot's Official Website
- ↳ OHBot Development Blog
- ↳ OHBot Bugtracking
- ↳ Development Documentation
- ↳ OHBot's Official Website
- ↳ OHBot Development Blog
- ↳ OHBot Bugtracking
- ↳ Groupware (Evaluation)
- ↳ OpenUru.org dotProject
- ↳ OpenUru.org eGroupware
- ↳ OpenUru.org PHProjekt
- ↳ OpenUru.org Project Open
- ↳ OpenUru.org OpenGoo
- ↳ Community Nexus