Guild pubs editions

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Lehm
Member
Posts: 47
Joined: Thu Dec 18, 2008 6:07 am

Re: Guild pubs editions

Post by Lehm »

Here's another idea. Now that we will likely have the ability to create our own spaces. What about returning the watcher's pub to what it used to be an instanced age for the explorer complete with ball puzzle. And then build new unique areas for each guild.
Tweek
Member
Posts: 52
Joined: Fri Jan 02, 2009 8:00 pm

Re: Guild pubs editions

Post by Tweek »

I prefer to think that Kadish didn't finish the Pub before he died, and what we saw in MOUL was his finished design that the DRC finished.
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Marten
Member
Posts: 180
Joined: Fri Dec 26, 2008 1:19 am

Re: Guild pubs editions

Post by Marten »

That's a nice way of putting it.
The music is reversible, but time is not.
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