Endaytahn - Client compiler
Posted: Tue Feb 07, 2012 2:08 am
So far, I haven't see any easy way for a non tech-oriented user to try out the latest development release of Uru. Some binaries have been provided, but they probably take time to be compiled, packaged and uploaded. So instead, how about an automated building process?
Endaytahn (D'ni word for builder, according to this website; I don't actually speak D'ni ) is my suggestion. A tiny program that when launched downloads the latest release, and provides step-by-step instroductions on how to do things while doing everything it possibly can without user input. It should download all the required programs and start installations so that the user can just click through things again and again (he should only have to do it once, when he runs it the first time). Afterwars, the user would only to run it from time to time so that it updates his program.
From my point of view, as someone just starting to become interested in contributing to Myst Online (as well as a pretty entry-level programmer), this doesn't seem like too big a task, since it mostly automating procedues which can already be done mechanically by following this guide. It would be a command prompt (eventually GUI script) that would require text input from time to time, switch to the third-party programs when required, and so on. In my humble opinion, this could lead to bigger interest in testing the "next" version of MO:ULa, by making it more in reach of the average user. I would be glad to take this project on, since I need something to practise my C++ skills anyway.
Endaytahn (D'ni word for builder, according to this website; I don't actually speak D'ni ) is my suggestion. A tiny program that when launched downloads the latest release, and provides step-by-step instroductions on how to do things while doing everything it possibly can without user input. It should download all the required programs and start installations so that the user can just click through things again and again (he should only have to do it once, when he runs it the first time). Afterwars, the user would only to run it from time to time so that it updates his program.
From my point of view, as someone just starting to become interested in contributing to Myst Online (as well as a pretty entry-level programmer), this doesn't seem like too big a task, since it mostly automating procedues which can already be done mechanically by following this guide. It would be a command prompt (eventually GUI script) that would require text input from time to time, switch to the third-party programs when required, and so on. In my humble opinion, this could lead to bigger interest in testing the "next" version of MO:ULa, by making it more in reach of the average user. I would be glad to take this project on, since I need something to practise my C++ skills anyway.