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Szark
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Community Questions

Post by Szark » Sun Dec 14, 2008 12:43 am

I found this question over at the TCT.
lego_addict wrote: Will this place serve as a staging point to a GNU/Linux platform port?
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admin
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Re: Community Questions

Post by admin » Sun Dec 14, 2008 1:00 am

If you have a project which does that, and you would like to develop it here, sure. If you are asking if OpenUru.org is a central point for anything, no. This site has no agreements in place, and is not affiliated with, Cyan Worlds or any other controlling interest in the Uru Open Souce materials.

Grogyan
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Re: Community Questions

Post by Grogyan » Sat Dec 20, 2008 8:34 am

There is unlikely to ever be a Linux port as the game uses DirectX a Microsoft SDK for MS OS only (excluding xbox 360)

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Re: Community Questions

Post by Mac_Fife » Sat Dec 20, 2008 10:18 pm

Grogyan wrote:There is unlikely to ever be a Linux port as the game uses DirectX a Microsoft SDK for MS OS only (excluding xbox 360)
So, how did the Mac version work then? I'm not being sarcastic ;) - I really don't know. Was that another emulation rather than a port?
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teedyo
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Re: Community Questions

Post by teedyo » Sun Dec 21, 2008 2:43 am

Mac_Fife wrote:
Grogyan wrote:There is unlikely to ever be a Linux port as the game uses DirectX a Microsoft SDK for MS OS only (excluding xbox 360)
So, how did the Mac version work then? I'm not being sarcastic ;) - I really don't know. Was that another emulation rather than a port?
Yes, MO:UL for Mac was via VM. I don't see how the Plasma engine using DX somehow negates a port to OpenGL to create native Linux, BSD, and Mac versions. Pixels on a screen my friends, how they get there is up to the people with the time and knowledge to direct them.

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Re: Community Questions

Post by Grogyan » Sun Dec 21, 2008 6:25 am

Mac_Fife wrote:
Grogyan wrote:There is unlikely to ever be a Linux port as the game uses DirectX a Microsoft SDK for MS OS only (excluding xbox 360)
So, how did the Mac version work then? I'm not being sarcastic ;) - I really don't know. Was that another emulation rather than a port?
Yes, via VM because of the similarities between MS and Mac.

Linux however is completely different in just about every way
This topic explains a bit
http://www.mystonline.com/forums/viewtopic.php?t=16284

Pretty much the problem is to have fundamentals in place so that game breaking bugs that don't happen on Mac and Windows don't happen under Linux's WINE

Or have someone do an emulation program that interfaces the game with Linux, just MOOSE, no other game.

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Re: Community Questions

Post by teedyo » Sun Dec 21, 2008 3:19 pm

You do realize that as far as operating systems go; Linux and Mac OSX are *much* more similar than Mac OSX and Windows!? iow Windows is the odd man out. About the only similarity between Windows and Mac is that they are both commercial, proprietary OSes.

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