Assets: People (skills, time/opportunity)

Open: Focusing On "Big Picture" Technical Practicalities To Get Open Uru Online

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Chacal
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Posts: 29
Joined: Mon Dec 22, 2008 12:41 am
Location: Quebec City, Canada

Re: Assets: People (skills, time/opportunity)

Post by Chacal »

  • Average number of hours per week that you can devote to MORE development
    == 4-12 depending on projects and real life
  • Whether you are a student, employed (part/full time), or both
    == Full time employed in IT security
  • Number of months/years experience in the following areas:
    • General programming (C++/Python)
      == C, VB, other languages 20y (APL, anyone? :P); Python picking up rapidly (I'm modding my off-line KI)
      == scripting languages 20y (currently developing a Uru distribution system in VBscript, will port to Python)
    • Plasma engine
      == scratched the surface
    • Database management
      == Oracle, MS-SQL, MySQL 3-4y
    • Bug tracking software
      == 1y very casual
    • "e-Commerce"/online payment systems
      == None programmed, audited a few for security
    • Server software engineer
      == -none-
    • Networking or multiplayer gaming systems
      == 20y programmed networking and admin utilities, designing networks, security, etc.
    • System administrator
      == 20y heavy. Netware, Unix, Linux, Windows 2003, LDAP, eDirectory, OID, AD, etc. Security admin on mainframes.
      == 10y running game servers and voice servers, 5y for a GSP. Quake I,2,4, HL, HL2, CS, BF, BF2, UT4(?), TS, Ventrilo, etc
      == 5y head admin (head resEng) for public game servers for several communities (ECGN, BFPirates, AGSN, BF GC mod)
    • Quality assurance testing
      == 3y QA and support team member for BF2CC, the leading admin utility for BF2 servers
      == 3y QA on security solutions development and integration (mostly identity and access management)
[/quote]
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walts
Member
Posts: 8
Joined: Sat Dec 13, 2008 8:57 pm

Re: Assets: People (skills, time/opportunity)

Post by walts »

I'm obviously late to the party, as usual. I just don't do well reading forums.
* Average number of hours per week that you can devote to MORE development
Currently, 4-6. After May, 2009 8+
* Whether you are a student, employed (part/full time), or both
Employed full time, will be retiring in May, 2009
* Number of months/years experience in the following areas:
o General programming (C++/Python)
Actual coding (C, before the ++ ever was) about 10 years. Managing coders, 20 years
o Plasma engine
None
o Database management
20 years
o Bug tracking software
1-2 years, very casual
o "e-Commerce"/online payment systems
10 years, managing, not administering
o Server software engineer
None directly
o Networking or multiplayer gaming systems
Networking, 20 years
o System administrator
20 years
o Quality assurance testing
10 years


Walt
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