Welcome to the Eder D'Uru Project in Second Life

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Welcome to the Eder D'Uru Project in Second Life

Post by Dagda » Sun Mar 29, 2009 2:26 am

The Uru community in Second Life is now very well established, with hundreds of members, dozens of groups and many regions of land filled with interesting builds. Explorers have replicated many Myst/Uru items and even recreated entire Ages, but the new Eder D'Uru sim (area) is unique. Structurally, Eder D'Uru (the garden of new community) is a cavern with a central island and a perimeter where residents build homes into the walls that blend their own personal style with the traditions of the D'ni. In the public areas you'll find the Arch of Kerath, the Great Stairs, the neighborhood Community Room and many other familiar places. It's a little bit of our old world brought to this new one and reworked to fit the needs of our community. Ultimately, though, these places are just venues. The real purpose of Eder D'Uru lies in carrying forth traditions and building a stronger community.

In most cases in Second Life, a sim is purchased by one or two people who build along some theme and then sell or rent parcels to others. Eder D'Uru parcels were pre-sold in order to buy the sim and the only thing built before residents moved in were the outer cavern walls and the desert surface over the top. Additionally, a resident council and system of guilds was framed to run the sim before it was purchased, so the residents could feel a true sense of ownership right from the beginning. Eder D'Uru has about 20-25 "residents" (13 actual parcel owners, plus some "roommates" and non-resident guild members). The parcel owners and heads of guilds form the Residents Council, which works together to make any necessary sim-wide decisions.

The Eder D'Uru guilds, though modeled after the major D'ni guilds, have a definite SL spin to them and are open to all, not just sim residents. The Guild of Builders will oversee the contruction of half of our planned monthly puzzles and occasional small projects and will offer building classes and resources to our residents and the Uru community as a whole. The Guild of Scripters, though currently without a Grand Master, will contribute scripts for the puzzles and other projects for the sim, as well as offer classes of its own. A few of the most experienced members of the Builders and Scripters guilds are contributing to the building of the major public areas of the sim. The Guild of Planners will work to keep people coming back to Eder D'Uru with interesting activities. The Guild of Publicists will make sure everyone in the wider Uru community is aware of what's going on with the "ED Update" and other promotions. And the members of the all-important Guild of Philosophers will wander aimlessly while pondering the mysteries of the universe.

This project on OpenUru is being initiated for the Eder D'Uru guilds to coordinate and track their projects, and also offer a glimpse into the community for those outside of Second Life. We've chosen to utilize the OpenUru site, not just for the tools it has to offer, but also to allow others to monitor the progress of this little experiment and have a chance to participate. Our greatest hope is that it will produce information that can ultimately benefit Uru - even if that's just seeing how people work together to build a community. To this end, we will be using a blog to make announcements and give some of Eder D'Uru's central team space to talk about some of the aspects of running the sim. The forums will be used to give residents a place to discuss projects and issues outside of the more "official" blog, and serve as a point of contact between residents and non-SL users. We'll use the wiki to release the details of certain specific projects, especially our monthly puzzles, once development is complete. The specifics of these various tools will be coming in future posts here and in the forums.

So in the end, Eder D'Uru, like Uru itself, is an experiment in building and sustaining a community. It won't always go smoothly, but we hope the things we learn along the way can be carried forward to make the future of our sim and of Uru stronger. Keep an eye on the blog and this thread for updates on all of our ongoing projects!
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