Purpose of Myst/Uru-Style Story Section -- discussion (OOC)

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JWPlatt
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Re: Purpose of Myst/Uru-Style Story Section -- discussion (OOC)

Post by JWPlatt » Tue Feb 16, 2010 9:35 pm

Restored post: Myst/Uru-Style Story • Re: Purpose of Myst/Uru-Style Story Section -- discussion (OOC)
Hypergrid 10.2.2010 um 19:43 JWPlatt


With the posting of your preamble, this subforum is now visible. Thanks!
Perfect speed is being there.

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Nalates
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Re: Purpose of Myst/Uru-Style Story Section -- discussion (OOC)

Post by Nalates » Tue Feb 16, 2010 9:39 pm

Restored post: Myst/Uru-Style Story • Re: Purpose of Myst/Uru-Style Story Section -- discussion (OOC)
Hypergrid 11.2.2010 um 05:05 Nalates


Thanks JWP.

We should sticky and lock them as we get to them.
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Dot
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Re: Purpose of Myst/Uru-Style Story Section -- discussion (OOC)

Post by Dot » Tue Feb 16, 2010 9:45 pm

Restored post: Myst/Uru-Style Story • Re: Purpose of Myst/Uru-Style Story Section -- discussion (OOC)
Hypergrid 11.2.2010 um 12:43 Dot


The problem is that the way Uru works even normally non-IC players do edge into IC style, and vice versa, without always realising that is what is going on.

I am also very aware of the upset and tensions there can be between IC and OOC styles. I have seen that happen myself, and it is very unpleasant.

Let's see what is possible by using tags and hopefully sensitive moderating, if necessary. That way we can learn from each other, and appreciate others' viewpoints.

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Re: Purpose of Myst/Uru-Style Story Section -- discussion (OOC)

Post by Mac_Fife » Tue Feb 16, 2010 9:47 pm

Restored post: Myst/Uru-Style Story • Re: Purpose of Myst/Uru-Style Story Section -- discussion (OOC)
Hypergrid 11.2.2010 um 13:15 Mac_Fife


In that case I suggest we ask JW to set the following (or something similar) in the "posting" section of the ACP:

Code: Select all

BBCode usage:
[OOC]{TEXT}[/OOC]

HTML replacement:
<span style="background-color: #CCCCFF;"><b>OOC:</b> {TEXT}</span>

Help line:
Out of Cavern: [ooc]text[/ooc]

Settings:
Tick
This puts a kind of lilac-blue background on the tagged text and flags it with "OOC: ".
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Re: Purpose of Myst/Uru-Style Story Section -- discussion (OOC)

Post by Dot » Tue Feb 16, 2010 9:49 pm

Restored post: Myst/Uru-Style Story • Re: Purpose of Myst/Uru-Style Story Section -- discussion (OOC)
Hypergrid 11.2.2010 um 13:52 Dot


Thanks, MacFife.

I wonder too whether it would be helpful to discuss (in an OOC thread, of course) the particular difficulties we each have in this area, so that again we can see others' viewpoints and perhaps together work out ways of handling them as individuals and as groups.

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Re: Purpose of Myst/Uru-Style Story Section -- discussion (OOC)

Post by Mac_Fife » Tue Feb 16, 2010 10:04 pm

Restored post: Myst/Uru-Style Story • Re: Purpose of Myst/Uru-Style Story Section -- discussion (OOC)
Hypergrid 11.2.2010 um 21:46 Mac_Fife

JWPlatt wrote:Sometimes I get black fields on the GoW forums for spoilers.
Yes, there is a really naff "spoiler" tag suggested on the phpBB support forums that simply adds a black background. What needs to be explained to people is that to reveal the spoiler you need to drag and highlight the affected text, thereby inverting the background to allow the black text to become visible.

The only appeal of that tag is that it doesn't rely on javascript.
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Re: Purpose of Myst/Uru-Style Story Section -- discussion (OOC)

Post by Dot » Tue Feb 16, 2010 10:07 pm

Restored post: Myst/Uru-Style Story • Re: Purpose of Myst/Uru-Style Story Section -- discussion (OOC)
Hypergrid 11.2.2010 um 23:59 Dot


JW and MacFife: In IC/OOC confusion: how to deal with it? (OOC) I included this in the initial post:

By the way, in this section, should a similar situation arise where someone asks an OOC question in a mainly IC thread, the thread participants will be expected to respond helpfully in an OOC way, to clear up any possible confusion immediately. Respect for others is key.

I hope that that too will help to ease your concerns.

However, I don't think separating the IC and OOC into separate areas is necessarily going to aid understanding. In game the two styles are mixed, so explicitly labelling such a mixture here might help by providing a model.

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