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KI Asset Bugfixes

Posted: Tue Dec 22, 2015 8:27 pm
by Hoikas
On the Gehn Shard, we've been making liberal use of the FCAL provided to many of us for the KI and other assets. I prepared some fixes for a few minor issues in the KI max file, such as the text x-raying in the Big KI and the imager static plane that was broken sometime during MOUL. The updated assets can be found on github here. At some point in the future, I hope to correct the issue with the text fields not being placed in exactly the same place, causing them to wiggle around when mousing over them.

Re: KI Asset Bugfixes

Posted: Wed Jan 18, 2017 1:42 am
by Hoikas
Bump. Should be pulled for inclusion into Minkata.

Re: KI Asset Bugfixes

Posted: Wed Jan 18, 2017 9:38 pm
by Mac_Fife
Bump noted. Fair chance it would have been overlooked otherwise.

Re: KI Asset Bugfixes

Posted: Thu Jan 19, 2017 1:13 am
by Hoikas
:) - I'm trying to call some attention to stuff that has been hanging around awhile. I know it's easy to forget stuff, especially when R/L happens

Re: KI Asset Bugfixes

Posted: Sat Feb 16, 2019 11:45 pm
by Hoikas
I have just pushed a fix to these KI sources for an issue that causes an unpleasant black texture to be visible on the lower left and right of the screen in ultrawide resolutions (in this case, 3840x1600). The issue can be seen here. The calibration and URU Live Intro Cave screens all appear fine.

Re: KI Asset Bugfixes

Posted: Wed Aug 28, 2019 11:28 pm
by Hoikas
It has been 1,345 calendar days since this thread was created. Since that time, no visible movement has occurred with regard to these asset fixes. In the OpenURU discord, I was informed that the reason nothing has happened is because reminders have not been given and cheerleading has not happened. This is a reminder sentence. This sentence indicates an amount of cheerleading. Thanks for your attention.

Re: KI Asset Bugfixes

Posted: Mon Sep 02, 2019 4:58 pm
by rarified
Attention has been given to your gentle reminders.

These outstanding updates will have to wait until I finish the full automated pipeline to Cyan (I'm very close now that I have a little more time).

Then I can clear out the updates that have been waiting on Minkata since the last "official" build more than :oops: years ago.

_R

Re: KI Asset Bugfixes

Posted: Mon Sep 02, 2019 8:13 pm
by Hoikas
rarified wrote: Mon Sep 02, 2019 4:58 pmfull automated pipeline to Cyan
Just so I'm on the same page, this is a zip/json bundle as documented on the Intangible forum? I have been planning to add support for this format to Korman.

Re: KI Asset Bugfixes

Posted: Mon Sep 02, 2019 8:55 pm
by rarified
Hoikas wrote: Mon Sep 02, 2019 8:13 pm Just so I'm on the same page, this is a zip/json bundle as documented on the Intangible forum? I have been planning to add support for this format to Korman.
Yes, although I want to have the build system bundle any new artifact — content, code, or script into a single bundle. As well as construct a minimum delta bundle from existing MOULa, as per Chogon’s preferences.

_R

Re: KI Asset Bugfixes

Posted: Mon Sep 02, 2019 9:03 pm
by Hoikas
Sounds like a good plan to me. My thoughts for Korman was to enable easy deployment to the intangible micro instance. If you're using the same format and are able to accept it inbound for Minkata would make that even better...