got an new 3d Card and was wondering about building Moula Client with directx 12 support in it?
Posted: Tue May 09, 2017 9:22 pm
I was wondering about openuru clients and future support for new features like for example the support of Direct3D feature level 12_1 can uru online clients be updated to support new effects in uru, for example most of all my games can run at 4k with the DSR - Factors 4.00x which is 4k mode for games on either my tv set or computer screen also I am using an one of my old Geforce GTX 680 3D card to Dedicate to PhysX while the output video is from the new card I got.
I would try and compile it with Directx 12 but the compiling software listed online as far as I know can't handle Directx 12 as far as I can tell the app listed onllne for making the compiled biniaries is 6GB in size, and I don't want to download that amount of data since its an old software title called "Microsoft Visual Studio 2013 Express Edition for Windows Desktop" and its web link is broken, since you need to search for the one with update 4 in the title on their website, which says its an 6GB exe file.
is their any better information online about making binaries than the information on https://www.guildofwriters.org/wiki/CWE:Getting_Started
I was looking for some downloadable files that don't take 6GB in size to create them that seems too much for compiling the source files with maybe the option of directx 12 graphic features if its even possible to do so with this game.
getting any new features that can show off my new GeForce GTX 1050 Ti in uru online would be great if someone can compile binaries that support the newest PhysX and or Directx 12 (Direct3D feature level: 12_1) or some features in uru online from the old "Direct3D feature level: 11_0" Directx 11 , not sure but I think Directx 12 on windows 10 with uru online binaries supporting that in MOULa Client would be great too for future OpenURU builds of the engine.
I was looking at the information from this webpage for it "https://www.guildofwriters.org/wiki/CWE:Getting_Started".
My new hardware information below
I took out one of my old Geforce GTX 680 cards to put in it that Geforce 1050 Ti card, it used to support Sli mode but with that new card I don't need that anymore I think, it equals to the old ones somewhat with new Directx 12 support which should be good for new games at least I think. I would of used all 3 cards but doing so I would have to of removed my blutooth card with wifi features to fit it into my gigabyte motherboard but it only would be usabe with CUDA - GPUs would use all 3 cards but again I don't think that needed and my 3D card fans would be too close to each other in my computers case, so I am not using all 3 cards for that reason only, since I can use either wifi card with blutooth or eithernet connect with my Linksys Dual-band Wireless and gaming video adapter, but I like the blutooth for audio playback so I keep the card in for that reason plus the too close to each one reason my gigabyte motherboard was made for sli 3 card but that not needed with one PNY GeForce GTX 1050 Ti card, I don't see any good reason to use sli based 3D cards anymore.
[My new Display card]
Operating System: Windows 10 Pro, 64-bit
DirectX version: 12.0
GPU processor: PNY GeForce GTX 1050 Ti
Driver version: 382.05
Direct3D API version: 12
Direct3D feature level: 12_1
CUDA Cores: 768
Core clock: 1366 MHz
Memory data rate: 7008 MHz
Memory interface: 128-bit
Memory bandwidth: 112.13 GB/s
Total available graphics memory: 20439 MB
Dedicated video memory: 4096 MB GDDR5
System video memory: 0 MB
Shared system memory: 16343 MB
Video BIOS version: 86.07.39.00.46
IRQ: Not used
Bus: PCI Express x16 Gen2
[My Old Display card]
GPU processor: Gigabyte GeForce GTX 660
Driver version: 382.05
Direct3D API version: 12
Direct3D feature level: 11_0
CUDA Cores: 960
Core clock: 1032 MHz
Memory data rate: 6008 MHz
Memory interface: 192-bit
Memory bandwidth: 144.19 GB/s
Total available graphics memory: 18391 MB
Dedicated video memory: 2048 MB GDDR5
System video memory: 0 MB
Shared system memory: 16343 MB
Video BIOS version: 80.06.10.00.3D
IRQ: Not used
Bus: PCI Express x16 Gen2
I would try and compile it with Directx 12 but the compiling software listed online as far as I know can't handle Directx 12 as far as I can tell the app listed onllne for making the compiled biniaries is 6GB in size, and I don't want to download that amount of data since its an old software title called "Microsoft Visual Studio 2013 Express Edition for Windows Desktop" and its web link is broken, since you need to search for the one with update 4 in the title on their website, which says its an 6GB exe file.
is their any better information online about making binaries than the information on https://www.guildofwriters.org/wiki/CWE:Getting_Started
I was looking for some downloadable files that don't take 6GB in size to create them that seems too much for compiling the source files with maybe the option of directx 12 graphic features if its even possible to do so with this game.
getting any new features that can show off my new GeForce GTX 1050 Ti in uru online would be great if someone can compile binaries that support the newest PhysX and or Directx 12 (Direct3D feature level: 12_1) or some features in uru online from the old "Direct3D feature level: 11_0" Directx 11 , not sure but I think Directx 12 on windows 10 with uru online binaries supporting that in MOULa Client would be great too for future OpenURU builds of the engine.
I was looking at the information from this webpage for it "https://www.guildofwriters.org/wiki/CWE:Getting_Started".
My new hardware information below
I took out one of my old Geforce GTX 680 cards to put in it that Geforce 1050 Ti card, it used to support Sli mode but with that new card I don't need that anymore I think, it equals to the old ones somewhat with new Directx 12 support which should be good for new games at least I think. I would of used all 3 cards but doing so I would have to of removed my blutooth card with wifi features to fit it into my gigabyte motherboard but it only would be usabe with CUDA - GPUs would use all 3 cards but again I don't think that needed and my 3D card fans would be too close to each other in my computers case, so I am not using all 3 cards for that reason only, since I can use either wifi card with blutooth or eithernet connect with my Linksys Dual-band Wireless and gaming video adapter, but I like the blutooth for audio playback so I keep the card in for that reason plus the too close to each one reason my gigabyte motherboard was made for sli 3 card but that not needed with one PNY GeForce GTX 1050 Ti card, I don't see any good reason to use sli based 3D cards anymore.
[My new Display card]
Operating System: Windows 10 Pro, 64-bit
DirectX version: 12.0
GPU processor: PNY GeForce GTX 1050 Ti
Driver version: 382.05
Direct3D API version: 12
Direct3D feature level: 12_1
CUDA Cores: 768
Core clock: 1366 MHz
Memory data rate: 7008 MHz
Memory interface: 128-bit
Memory bandwidth: 112.13 GB/s
Total available graphics memory: 20439 MB
Dedicated video memory: 4096 MB GDDR5
System video memory: 0 MB
Shared system memory: 16343 MB
Video BIOS version: 86.07.39.00.46
IRQ: Not used
Bus: PCI Express x16 Gen2
[My Old Display card]
GPU processor: Gigabyte GeForce GTX 660
Driver version: 382.05
Direct3D API version: 12
Direct3D feature level: 11_0
CUDA Cores: 960
Core clock: 1032 MHz
Memory data rate: 6008 MHz
Memory interface: 192-bit
Memory bandwidth: 144.19 GB/s
Total available graphics memory: 18391 MB
Dedicated video memory: 2048 MB GDDR5
System video memory: 0 MB
Shared system memory: 16343 MB
Video BIOS version: 80.06.10.00.3D
IRQ: Not used
Bus: PCI Express x16 Gen2