- * Moving linking panels on Linking Books.
* A visual particle effect on linking avatars.
Visual effects: linking avatars and Linking Books
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Visual effects: linking avatars and Linking Books
I would like to nominate myself as the director and head slave driver of the following additions to Uru once the source is released, which I have been rabid about since 2002:
Re: Visual effects: linking avatars and Linking Books
Ideas are good. Even if you can't implement them yourself, you might have willing friends who can.
If you can gather capable hands, please submit an application for project space.
How? Good question. Details to come, but an application may include at least a viable project plan, project subdomain name (e.g. Trombone.OpenUru.org), proposed home page, forum specs (title, membership type, etc), and of course, reading the rules (also to come).
If you can gather capable hands, please submit an application for project space.
How? Good question. Details to come, but an application may include at least a viable project plan, project subdomain name (e.g. Trombone.OpenUru.org), proposed home page, forum specs (title, membership type, etc), and of course, reading the rules (also to come).
Re: Visual effects: linking avatars and Linking Books
Moving like they do in Myst (1-5) or like they should do (canon) ?
Re: Visual effects: linking avatars and Linking Books
Hi 75th.
You might also want to poke around and bend the ear of Andylegate over the Maintainers. IIRC, there is a post there where someone had cooked up a flyby of Teledahn for the linking panel of the book. Don't think it was ever implemented, but it was described as definitely do-able.
You might also want to poke around and bend the ear of Andylegate over the Maintainers. IIRC, there is a post there where someone had cooked up a flyby of Teledahn for the linking panel of the book. Don't think it was ever implemented, but it was described as definitely do-able.
Re: Visual effects: linking avatars and Linking Books
I think the particles would be somewhere between those seen with Atrus when he links back to Myst in Myst I and those with Saavedro at the start of Myst III. Is that what you were thinking along the lines of?
Re: Visual effects: linking avatars and Linking Books
Yes, animated linking panels are already possible. Andy posted about it in the Guild of Writers forum here: http://forum.guildofwriters.com/viewtopic.php?p=27377
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Re: Visual effects: linking avatars and Linking Books
Out of curiosity, how does the canon style differ from the already-seen?realXCV wrote:Moving like they do in Myst (1-5) or like they should do (canon) ?
Re: Visual effects: linking avatars and Linking Books
One is a big fly-by, the other is what happen at the linking point in realtime.zib_redlektab wrote:Out of curiosity, how does the canon style differ from the already-seen?realXCV wrote:Moving like they do in Myst (1-5) or like they should do (canon) ?
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Re: Visual effects: linking avatars and Linking Books
In that case, I think we're definitely going to have to settle for Myst-style panels. At least for the short term, I think that realtime panels are going to be very difficult.
However, I would totally get behind a particle system or something for the linking effect, not that that means anything since I have no programming skills whatsoever, but this project has my moral support!
However, I would totally get behind a particle system or something for the linking effect, not that that means anything since I have no programming skills whatsoever, but this project has my moral support!
Re: Visual effects: linking avatars and Linking Books
Not really. But the renderring will probably have to be done by the server then sent to the player. That will increase the bandwidth usage (with more lag).zib_redlektab wrote:I think that realtime panels are going to be very difficult.