Search found 3 matches

by Boq
Fri Mar 30, 2012 10:15 am
Forum: OpenUru.org Minkata Test Shard
Topic: Minkata source code
Replies: 9
Views: 4869

Re: Minkata source code

The other two patches were additional configuration steps that should not have occurred; I'm going to remove them (they changed the built executable into an INTERNAL client). But they are part of current, already released build. So just to be on the safe side, can you make those other two patches a...
by Boq
Thu Mar 29, 2012 8:00 pm
Forum: CyanWorlds.com Engine - Client & Plugin
Topic: Incomplete 1.906 push?
Replies: 20
Views: 10826

Re: Incomplete 1.906 push?

While we are on the topic of GPL, I have question about Cyan EULA. Right now, anyone who wants to play has to accept lines like: You may not: (i) modify, create derivative works from, adapt or translate any part of the Client Application or Game Content; ... (iii) offer for sale, sell, distribute, r...
by Boq
Thu Mar 29, 2012 9:31 am
Forum: OpenUru.org Minkata Test Shard
Topic: Minkata source code
Replies: 9
Views: 4869

Minkata source code

While looking through Jenkins logs (like this one http://foundry.openuru.org/hudson/job/CWE-ou-minkata-Compile/label=Windows2k3Builder/3/console ) I noticed that there are some patches applied just before compilation. Are they available anywhere? And even if they are published, wouldn't it be easier...

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