Search found 3 matches
- Fri Mar 30, 2012 10:15 am
- Forum: OpenUru.org Minkata Test Shard
- Topic: Minkata source code
- Replies: 9
- Views: 4869
Re: Minkata source code
The other two patches were additional configuration steps that should not have occurred; I'm going to remove them (they changed the built executable into an INTERNAL client). But they are part of current, already released build. So just to be on the safe side, can you make those other two patches a...
- Thu Mar 29, 2012 8:00 pm
- Forum: CyanWorlds.com Engine - Client & Plugin
- Topic: Incomplete 1.906 push?
- Replies: 20
- Views: 10826
Re: Incomplete 1.906 push?
While we are on the topic of GPL, I have question about Cyan EULA. Right now, anyone who wants to play has to accept lines like: You may not: (i) modify, create derivative works from, adapt or translate any part of the Client Application or Game Content; ... (iii) offer for sale, sell, distribute, r...
- Thu Mar 29, 2012 9:31 am
- Forum: OpenUru.org Minkata Test Shard
- Topic: Minkata source code
- Replies: 9
- Views: 4869
Minkata source code
While looking through Jenkins logs (like this one http://foundry.openuru.org/hudson/job/CWE-ou-minkata-Compile/label=Windows2k3Builder/3/console ) I noticed that there are some patches applied just before compilation. Are they available anywhere? And even if they are published, wouldn't it be easier...