Search found 15 matches
- Thu Apr 12, 2012 3:00 pm
- Forum: OpenUru.org Minkata Test Shard
- Topic: Standing Jumps (split from Minkata Shard Updates)
- Replies: 54
- Views: 7449
Re: Standing Jumps (split from Minkata Shard Updates)
Perphaps I simply don't understand what limiting the frame rate does to the updating of what gets rendered when. If a faster frame rate means that the 100 people I see (half just in their underwear because their wardrobe specs aren't getting to me fast enough) have their position and aspects rendere...
- Thu Apr 12, 2012 2:18 pm
- Forum: OpenUru.org Minkata Test Shard
- Topic: Standing Jumps (split from Minkata Shard Updates)
- Replies: 54
- Views: 7449
Re: Minkata Shard Updates
Silly question and probably off-topic... what advantage is there to having more than 30 fps if I can't see the difference? Isn't it better to have the physics routine running as fast as possible as long as it doesn't impact the fps rate? I might speculate (in my ignorance) that I'd rather the whole ...
- Wed Apr 11, 2012 9:14 pm
- Forum: OpenUru.org Minkata Test Shard
- Topic: Minkata Shard Updates
- Replies: 191
- Views: 36159
Re: Minkata Shard Updates
Oh! The slings and arrows of outraged open source software...
- Wed Apr 11, 2012 8:16 pm
- Forum: OpenUru.org Minkata Test Shard
- Topic: Minkata Shard Updates
- Replies: 191
- Views: 36159
Re: Minkata Shard Updates
It 'R' broke. Worked after the update I got the other day (.36). No workee now.
Same problems with Foundry... in general, either slow or no response.
Same problems with Foundry... in general, either slow or no response.
- Thu Mar 29, 2012 4:22 pm
- Forum: CyanWorlds.com Engine - Client & Plugin
- Topic: Incomplete 1.906 push?
- Replies: 20
- Views: 3718
Re: Incomplete 1.906 push?
/me listens to the swooshing sound of JW's post as it passes over the heads of the uncomprehending....