Search found 15 matches

by johnsojc
Thu Apr 12, 2012 3:00 pm
Forum: OpenUru.org Minkata Test Shard
Topic: Standing Jumps (split from Minkata Shard Updates)
Replies: 54
Views: 7449

Re: Standing Jumps (split from Minkata Shard Updates)

Perphaps I simply don't understand what limiting the frame rate does to the updating of what gets rendered when. If a faster frame rate means that the 100 people I see (half just in their underwear because their wardrobe specs aren't getting to me fast enough) have their position and aspects rendere...
by johnsojc
Thu Apr 12, 2012 2:18 pm
Forum: OpenUru.org Minkata Test Shard
Topic: Standing Jumps (split from Minkata Shard Updates)
Replies: 54
Views: 7449

Re: Minkata Shard Updates

Silly question and probably off-topic... what advantage is there to having more than 30 fps if I can't see the difference? Isn't it better to have the physics routine running as fast as possible as long as it doesn't impact the fps rate? I might speculate (in my ignorance) that I'd rather the whole ...
by johnsojc
Wed Apr 11, 2012 9:14 pm
Forum: OpenUru.org Minkata Test Shard
Topic: Minkata Shard Updates
Replies: 191
Views: 36159

Re: Minkata Shard Updates

Oh! The slings and arrows of outraged open source software...
by johnsojc
Wed Apr 11, 2012 8:16 pm
Forum: OpenUru.org Minkata Test Shard
Topic: Minkata Shard Updates
Replies: 191
Views: 36159

Re: Minkata Shard Updates

It 'R' broke. Worked after the update I got the other day (.36). No workee now.

Same problems with Foundry... in general, either slow or no response.
by johnsojc
Thu Mar 29, 2012 4:22 pm
Forum: CyanWorlds.com Engine - Client & Plugin
Topic: Incomplete 1.906 push?
Replies: 20
Views: 3718

Re: Incomplete 1.906 push?

/me listens to the swooshing sound of JW's post as it passes over the heads of the uncomprehending....

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