![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
But yeah, if you're not a registered business or educational establishment, getting a code signing certificate through one the main authority chains is pretty challenging. And costly.
Moderator: rarified
I visited Eder Kemo, specifically this Journey Cloth to test this out and couldn't recreate it. I had no issues with the camera there. The camera does move, but I think it's only the way it was intended.Treehugger wrote:the camera in Eder Kemo keeps sticking - you can click to first person to complete the age, so it's not a game-critical problem, but it's annoying when it swoops, gut-wrenchingly, when you're not expecting it. You end up staring at the wall beside the journey cloth that you have to walk up the sloping wall to get to (sorry, don't know how else to describe it.)
Camera issues, and this one in particular, are tricky to reproduce. I've seen this one a lot on Gehn builds. One way to trigger it is to link in to that journey in particular. You will need to run away from the alcove and back toward the starting area to see this one. Mind you, I haven't even updated my Minkata install, I'm just recounting other, similar experiences.Tai'lahr wrote:I visited Eder Kemo, specifically this Journey Cloth to test this out and couldn't recreate it. I had no issues with the camera there. The camera does move, but I think it's only the way it was intended.Treehugger wrote:the camera in Eder Kemo keeps sticking - you can click to first person to complete the age, so it's not a game-critical problem, but it's annoying when it swoops, gut-wrenchingly, when you're not expecting it. You end up staring at the wall beside the journey cloth that you have to walk up the sloping wall to get to (sorry, don't know how else to describe it.)
I particularly noticed it when about to jump onto one of the gangways leading to the building with the conference rooms (I think it's called the fortress) - ie when a gangway is close to the avi's position, on the rock with the journey cloth. The jerkiness is greatest as the gangway arrives and as it leaves (if you don't jump). This is using my win7 laptop so not a particularly high-spec computer. I'll take another look with my better laptop, if I can get Minkata to work on it.Mac_Fife wrote:The jerkiness is interesting. I thought the frame rate limit was addressed a while back, around the time of the PhysX changes, but maybe not. I used to have a "really old" PC which, as Hoikas noted, wouldn't exhibit the problem but my current one is decently modern, if not exactly "top spec" and I'm still not seeing the issue.