Deadline For Next MOULa Update - Nov 5?
Posted: Sun Sep 09, 2012 12:03 am
Greetings,
Note the question mark in the title to indicate a little more warning and flexibility than May's update. The intent of this thread is to allow discussion before an announcement is made at the next AGM in October. This is Tai'lahr's idea to be more inclusive of planning and the announcement. It's a great idea, so thanks to her. We can use all the ideas and help we can get.
We have preliminary plans for an update coincident with the first MOULa reset in November, which might be November 12 unless Cyan is closed for the Veterans Day holiday. If it is, the reset and update could occur immediately before or after that weekend. Chogon currently guesses November 13, if necessary. We'll find out more as the date approaches.
We would like to collect thoughts prior to the October AGM so that a more detailed announcement can be made there, and then again at the November AGM to remind everyone it is imminent and exactly what will be included. It is far enough out that there is no current conflict for Chogon.
We (Chogon and OpenUru.org, and I'm sure most of the community, but Mac_Fife brought it up) also want to push fan content a lot more to get something going as a bigger attraction for MOULa. Chogon was wondering how we would supply the content, which can be discussed with the community, but that while 3ds max 7 files fit into the built system, maybe it wouldn't be too hard to just take prps with the Python source - he'll have to look at the build scripts. We would need a fan Nexus produced and it would need to present some caveat to the player that they are venturing into the fan area - not that hard to do but it would make it easier for Cyan to accept ages that are not perfect, etc. I suggested an obvious, passive sign within the age and Mark agreed it would not have to be an in-your-face pop-up "with sirens and blinking lights." Heh. Mentioning fan content raises the issue of licensing. Frankly, it's not done and it will take volunteer time that few of us have to get it done. We'll have to think of something on the fly - case by case - until there's a permanent solution.
Regarding the grabby window patch, my favorite in this batch I think, it still needs work to be included into production MOULa: the disappearing cursor on title bar/border and the window receiving mouse clicks even while not at top (in focus).
I don't really know the complete fix/feature list at the moment, but we can discuss that here too.
The recent downgrade to CAVCON 2 concerns me because it always seems to drop a point after an update.
Note the question mark in the title to indicate a little more warning and flexibility than May's update. The intent of this thread is to allow discussion before an announcement is made at the next AGM in October. This is Tai'lahr's idea to be more inclusive of planning and the announcement. It's a great idea, so thanks to her. We can use all the ideas and help we can get.
We have preliminary plans for an update coincident with the first MOULa reset in November, which might be November 12 unless Cyan is closed for the Veterans Day holiday. If it is, the reset and update could occur immediately before or after that weekend. Chogon currently guesses November 13, if necessary. We'll find out more as the date approaches.
We would like to collect thoughts prior to the October AGM so that a more detailed announcement can be made there, and then again at the November AGM to remind everyone it is imminent and exactly what will be included. It is far enough out that there is no current conflict for Chogon.
We (Chogon and OpenUru.org, and I'm sure most of the community, but Mac_Fife brought it up) also want to push fan content a lot more to get something going as a bigger attraction for MOULa. Chogon was wondering how we would supply the content, which can be discussed with the community, but that while 3ds max 7 files fit into the built system, maybe it wouldn't be too hard to just take prps with the Python source - he'll have to look at the build scripts. We would need a fan Nexus produced and it would need to present some caveat to the player that they are venturing into the fan area - not that hard to do but it would make it easier for Cyan to accept ages that are not perfect, etc. I suggested an obvious, passive sign within the age and Mark agreed it would not have to be an in-your-face pop-up "with sirens and blinking lights." Heh. Mentioning fan content raises the issue of licensing. Frankly, it's not done and it will take volunteer time that few of us have to get it done. We'll have to think of something on the fly - case by case - until there's a permanent solution.
Regarding the grabby window patch, my favorite in this batch I think, it still needs work to be included into production MOULa: the disappearing cursor on title bar/border and the window receiving mouse clicks even while not at top (in focus).
I don't really know the complete fix/feature list at the moment, but we can discuss that here too.
The recent downgrade to CAVCON 2 concerns me because it always seems to drop a point after an update.