The best place to ask about this kind of stuff is an old community full of friendly people, so I hope at least one person will step forward.
![Smile :)](./images/smilies/icon_e_smile.gif)
Might want to try cgsociety they have a forum dedicated to max sdk/scripting.Nye_Sigismund wrote:I put out a call on http://www.polycount.com, here - http://www.polycount.com/forum/showthre ... ost1330731
The best place to ask about this kind of stuff is an old community full of friendly people, so I hope at least one person will step forward.
They also have a newbie review policy, so first posts have to be authorised.Lehm wrote:Might want to try cgsociety they have a forum dedicated to max sdk/scripting.
http://forums.cgsociety.org/forumdisplay.php?f=98
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Here:The Software is licensed to You as a single product and its components may not be separated for Installation Access or distribution on more than one (1) Computer unless expressly permitted by Autodesk in the applicable User Documentation.
But there is another, more interesting section:You may not Install or Access, or allow the Installation or Access of, the Autodesk Materials over the Internet, including, without limitation, use in connection with a Web hosting, commercial time-sharing, service bureau, or similar service, or make the Autodesk Materials available to third parties via the Internet on Your computer system or otherwise.
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If anyone wants to fall asleep reading this, I can get you a copy of the agreement.3.2.6 Modifications. You may not modify, translate, adapt, arrange, or create derivative works based on the Autodesk Materials for any purpose.
The client at https://github.com/H-uru/Plasma (reportedly) builds with Visual Studio 2008 or 2010 (not Express). Not sure how much of the plugin that includes. Given the speed at which the guys there are making progress, I wouldn’t be surprised to see VS Express compatibility soon.Mac_Fife wrote:There's probably a fair amount of work to get the plugin to build under VS2008 Express. Cyan used VS2003.NET and built using custom C++ and Python scripts which they haven't released (probably did a global build of a whole lot of things that aren't our concern) and cjkelly1 only made changes to get the client building under the VS2003.NET Solution files, so you'll be breaking new ground, I think. Need to be careful as there's a lot of code common to both the client and the plugin.