D'niWeb

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Gehn, lord of ages
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Re: D'niWeb

Post by Gehn, lord of ages »

Yes. But where's the point of having an IC internet if it's to use it through normal browsers ?
Because the IC internet would make it simpler for people to check the internet - starting in relevant IC sites - inside the game (especially people who normally don't spend time looking over Uru related websites). This would help people communicate inside and outside the game (by blogs that could be edited both in- and out-of-game, and by the various forums). Also, it would allow for the quest system (please, somebody rename that part), which would allow people to write their own journeys and quests to send other people on. These all help people communicate, especially when one party is not in Uru at a certain moment (through "quests" and adventures they can send people on, or through blogs and forums and all).
D'Lanor wrote:Opening the default web browser from within Uru is easy. Cyan did it in MOUL to lead visitors to the account registration page. Make an in-game clickable (hyperlink) that calls a Python file. In that Python file import the webbrowser module (it is included in the MOUL Python pak). Add the usual Uru clickable Python stuff and then make it do something like this:

Code: Select all

webbrowser.open_new("http://forums.openuru.org/index.php")
That should do the trick.
That's cool. Now what about the other parts of the idea (the quest/journey editor, the CDs, etc.)
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realXCV
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Re: D'niWeb

Post by realXCV »

Gehn, lord of ages wrote:Because the IC internet would make it simpler for people to check the internet
Case 1: Person A open his web browser, type the URL, press enter.
Case 2: Person B open MOOS (if not already done), run to the location of the link, click on it, click on the "OK" button to confirm the opening of the web browser...

Am I the only one who think that case 1 is simpler ?
Gehn, lord of ages
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Re: D'niWeb

Post by Gehn, lord of ages »

realXCV wrote:
Gehn, lord of ages wrote:Because the IC internet would make it simpler for people to check the internet
Case 1: Person A open his web browser, type the URL, press enter.
Case 2: Person B open MOOS (if not already done), run to the location of the link, click on it, click on the "OK" button to confirm the opening of the web browser...

Am I the only one who think that case 1 is simpler ?
Perhaps, but
a) This integrates the internet into MOOS more, making people more likely to use it (lots of people have expressed surprise when they finally found various uru related websites, saying they never thought to look)
b) There is a nice IC way of checking it, and especially for "quests", again making people more likely to use it
My posts represent the views of me, Gehn, lord of ages, and not any companies or groups which I don't belong to. :D
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JWPlatt
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Re: D'niWeb

Post by JWPlatt »

Gehn, lord of ages wrote:... IC internet ...
If this is an IC construct, there should be no chance of landing on a real world website. A "D'ni Web" should have its own "DNS," it's own search engine, it's own everything. I'm not even sure I'm serious about this, but if you're going to have a web in the fictional realm, it should be a fictional web which can obtain its pages from real websites, to leverage real world facilities, but only websites which are registered on the D'ni DNS. This would make crystal clear why it's not just easier to open up your own browser outside the Uru client, which I agree is a very strong point against the need for an in-game browser launch.

P.S. Although this is not really what Eleri's "D'ni Network" (D'Net for short) was about, perhaps the name and organization would lend itself to be part of such a thing.
Perfect speed is being there.
realXCV
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Re: D'niWeb

Post by realXCV »

JWPlatt wrote:If this is an IC construct, there should be no chance of landing on a real world website. (...) it should be a fictional web which can obtain its pages from real websites, to leverage real world facilities, but only websites which are registered on the D'ni DNS
if thoses websites have links to real world websites, you will land on real world website. As soon as you leave the game (by quitting or switching apps), you also leave the IC of it. You are no longer in the cavern, you are in front of your computer.

The IC websites should only be accessible if you are on Earth. Being able to open google maps (or any IC website) while in Minkata is not a very good idea.
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JWPlatt
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Re: D'niWeb

Post by JWPlatt »

realXCV wrote:if thoses websites have links to real world websites, you will land on real world website. As soon as you leave the game (by quitting or switching apps), you also leave the IC of it. You are no longer in the cavern, you are in front of your computer.

The IC websites should only be accessible if you are on Earth. Being able to open google maps (or any IC website) while in Minkata is not a very good idea.
Links out to real world websites would fail the D'ni D'NS - page not found.

Doogle (D'ni Google) Maps sounds like a great project. Can't wait to see a group do that here. Call the GoC! ;)
Last edited by JWPlatt on Wed Mar 11, 2009 7:46 pm, edited 1 time in total.
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Mac_Fife
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Re: D'niWeb

Post by Mac_Fife »

realXCV wrote:
JWPlatt wrote:If this is an IC construct, there should be no chance of landing on a real world website. (...) it should be a fictional web which can obtain its pages from real websites, to leverage real world facilities, but only websites which are registered on the D'ni DNS
if thoses websites have links to real world websites, you will land on real world website.
I think that's part of JW's point - you'd have to make sure that those onward links don't complete.
realXCV wrote:The IC websites should only be accessible if you are on Earth.
Agreed! Which means "No wireless network in range" messages in Relto, Nexus, ... And that does start to severely limit any value you perceive in a feature like this.
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realXCV
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Re: D'niWeb

Post by realXCV »

Mac_Fife wrote:
realXCV wrote:The IC websites should only be accessible if you are on Earth.
Agreed! Which means "No wireless network in range" messages in Relto, Nexus, ... And that does start to severely limit any value you perceive in a feature like this.
It was already low.
Tweek
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Re: D'niWeb

Post by Tweek »

Perhaps what we need are Imagers which display content from specific IC sites, perhaps reading from the RSS or an xml file.

Players go to the city or something to see what the latest news is from the GoMe/GoW etc or journal entries from fellow explorers on Urublogs etc.

Imagers could have a series of buttons next to them with logos on that when pressed would display info from that site (GoW logo for GoW news etc), the issue I find with that is having to many sites to keep track of, though I guess you could always have a second imager next to it.
realXCV
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Re: D'niWeb

Post by realXCV »

Another issue:
5 buttons, 5 players all wanting to see entries from a different site at the same time.

But I must say that I prefer more the imagers idea than the browser launcher idea.
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