Client: Wardrobe Selection

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Marten
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Client: Wardrobe Selection

Post by Marten »

A small but useful enhancement to the client would be to add a wardrobe save and load function to the closet. This would allow the player to save Avatar customizations to a file located on the player's own hard drive, and load them at a later time. I know that others have requested this feature of Cyan before... it would be a good beginner's project once the client source is available.

Wardrobe files could be saved in a folder such as My Documents\Uru Live\<Avatarname>\Wardrobe. Note: I feel that the KIimages folder should be changed to <Avatarname>\Kiimages, but that's a discussion for another time.

In order to prevent potential problems, the wardrobe load feature will need to identify if any if the properties in the save file are unavailable on the current avatar. For example, if the file specifies the tie-died shirt, and the avatar has not collected it, then that is a problem. Also, there are some clothing items available only to avatars of one gender and not the other. Possible solutions are to either refuse to load the wardrobe file, or replace the missing article of clothing with a default item that is known to be available. The feature should never permit the avatar to obtain clothing that is not already in the avatar's closet.

The wardrobe profile would not include parameters other than clothing; the avatar's face, hair color, and skin characteristics would not be saved.

With adequate protections in place, players would be able to exchange their wardrobe profiles with each other, if desired. This way, if a team wants to dress up in identical costumes, it would be easy to distribute the profile. Any players that have obtained the necessary wardrobe pieces in the game would be able to load the profile.
Last edited by Marten on Sun Dec 28, 2008 6:56 pm, edited 1 time in total.
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Chacal
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Re: Client: Wardrobe Selection

Post by Chacal »

This is a good idea and it is easy to implement. It would take Dustin about a couple of hours to add that to the current userKi that we use for POTS and Alcugs. There is already a "/suitup" command that changes all your clothing pieces to the Maintainer suit, reading from a text file wouldn't add much complexity.
realXCV
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Re: Client: Wardrobe Selection

Post by realXCV »

Are you planning to change clothes in front of everyone ?
teedyo
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Re: Client: Wardrobe Selection

Post by teedyo »

I'm going to have to vote negative on this as it suggests a 'trusted' client. Allowing a client to change the environment 'on the fly' is madness. All environmental items should pass through submittal to the admin(s) for addition via centralized distribution.
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Marten
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Re: Client: Wardrobe Selection

Post by Marten »

As I proposed this feature, it would be in the closet only, and would be integrated into the GUI. It would not be KI commands.

As for teedyo's concerns, I haven't got a clue what he means by changing the environment. The avatar is not the environment.
The music is reversible, but time is not.
teedyo
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Re: Client: Wardrobe Selection

Post by teedyo »

Bah! I misread. I was thinking you were proposing custom clothing distribution rather than exchanging existing clothing parameters.
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Marten
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Re: Client: Wardrobe Selection

Post by Marten »

Ah, OK. I'll edit my post for clarity.
The music is reversible, but time is not.
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D'Lanor
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Re: Client: Wardrobe Selection

Post by D'Lanor »

Actually that feature already exists in the closet but it was restricted to special (reseng?) clients. It could only save a single avatar. In the old UU client I unlocked it and gave it confirmation menus. It needed some more GUI work though (and localization for the menus).

The more versatile adminKI command was based on this closet code.

If this is still present in the MOUL client it should not be hard to unlock and adapt. (Edit: yep, looks like it is still there)
Skydiverjimq101
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Re: Client: Wardrobe Selection

Post by Skydiverjimq101 »

In my visit to There and Second Life, you have more options on clothing attire. If the technology is there in Open Source, explorers can use whatever clothing attire they want :D


SkydiverjimQ101
Tweek
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Re: Client: Wardrobe Selection

Post by Tweek »

It's a bit silly to have an avatar customization save function and not include the avatar skin/face settings in there, that is after all the most tedious part of customizing and avatar.
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