Minkata Shard Update Saturday October 13, 2012

Discussions about the OpenUru.org Minkata test shard

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janaba
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Re: Minkata Shard Update Saturday October 13, 2012

Post by janaba »

Hi, everyone, this sounds all quite exciting and great and it sounds definitely like the requirement
of a new avi, when I look through the extensive Minkata animations list to be elaborated on ... :D

As of the Gira fish traps I'd say it shouldn't count if we'd be more or less able to cheat every now and
then, depending on PhysX modifications, though this might affect game play in any way as Tai'lahr
mentioned, but it is nonetheless important to test the game play in the way it was supposed to be
explored as it has to work or function in that specific way, otherwise there'd be a plain malfuntioning
in the Uru matrix and we just had to file a bug report for this to be corrected again ... :)
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D'Lanor
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Re: Minkata Shard Update Saturday October 13, 2012

Post by D'Lanor »

Kickable leaves in Kadish are working great. I cannot edit the file on google docs though.
Tai'lahr
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Re: Minkata Shard Update Saturday October 13, 2012

Post by Tai'lahr »

It's Marten's Google doc, so you'll need to ask him; we didn't want to make open for everyone, so I volunteered to make the changes as they were posted here.
janaba wrote:As of the Gira fish traps I'd say it shouldn't count if we'd be more or less able to cheat every now and then, depending on PhysX modifications, though this might affect game play in any way as Tai'lahr mentioned, but it is nonetheless important to test the game play in the way it was supposed to be
explored as it has to work or function in that specific way, otherwise there'd be a plain malfuntioning in the Uru matrix and we just had to file a bug report for this to be corrected again ... :)
Yeah, I'm not terribly concerned about someone using it to cheat if they're already familiar with the puzzle, but I wouldn't want it to be so obvious that it actually confuses someone trying to solve it for the first time and they come to believe that's the way it's done. So, I hope a lot of the testers will check this one out.
Last edited by Tai'lahr on Sun Oct 14, 2012 4:13 pm, edited 1 time in total.
Treehugger
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Re: Minkata Shard Update Saturday October 13, 2012

Post by Treehugger »

Tai'lahr wrote: I've added the Er'cana shell portal to the list of animations (line 24) and may add all the other portals, as well.
I just got the same juddering with the Minkata portal, two avvies tried it.
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D'Lanor
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Re: Minkata Shard Update Saturday October 13, 2012

Post by D'Lanor »

Treehugger wrote:I just got the same juddering with the Minkata portal, two avvies tried it.
Perhaps this is not a new bug. Could you double check on MOULa if it happens there as well? Anyway, this is not a show stopper IMO.
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D'Lanor
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Re: Minkata Shard Update Saturday October 13, 2012

Post by D'Lanor »

Bummer. I did find a show stopper now. :( When I link to the Ahnonay hut (final cloth) my avatar falls and panic links back to Relto.

Edit: Other stuff tested:
Eder Kemo
- ledge with journey cloth can be reached (though I never needed any jumping there)
- ledge with Relto page can be jumped

Eder Gira:
- unable to climb over the rock pile
Last edited by D'Lanor on Sun Oct 14, 2012 4:40 pm, edited 2 times in total.
Treehugger
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Re: Minkata Shard Update Saturday October 13, 2012

Post by Treehugger »

D'Lanor wrote:
Treehugger wrote:I just got the same juddering with the Minkata portal, two avvies tried it.
Perhaps this is not a new bug. Could you double check on MOULa if it happens there as well? Anyway, this is not a show stopper IMO.

Yes, D'Lanor, I had gone to MOULa to check it didn't happen there. And it didn't'. Maybe not a show-stopper but a bit undignified! :lol:

I've gone back to re-check the fish trap. It can indeed be done, but I discover it's a bit fiddly to catch the sweet spot, so hopefully beginners would not find it, and you'd not want to risk losing your fireflies and have to go back for more. Ths is not a show-stopper in my view.
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D'Lanor
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Re: Minkata Shard Update Saturday October 13, 2012

Post by D'Lanor »

Not on the list but Relto island hopping can still be done. 8-)
Tai'lahr
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Re: Minkata Shard Update Saturday October 13, 2012

Post by Tai'lahr »

D'Lanor wrote:Bummer. I did find a show stopper now. :( When I link to the Ahnonay hut (final cloth) my avatar falls and panic links back to Relto.
Added to the list and I'll ask that others check and report on this.

Thanks for the follow up report, Treehugger.
Treehugger wrote: Maybe not a show-stopper but a bit undignified! :lol:
Explorer dignity is important; otherwise, why fix the riding on the harvester, amiright? :lol:
Treehugger wrote:I've gone back to re-check the fish trap. It can indeed be done, but I discover it's a bit fiddly to catch the sweet spot, so hopefully beginners would not find it, and you'd not want to risk losing your fireflies and have to go back for more. Ths is not a show-stopper in my view.
That should be fine, then, but I still hope others will test this spot.
Treehugger
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Re: Minkata Shard Update Saturday October 13, 2012

Post by Treehugger »

D'Lanor wrote:Bummer. I did find a show stopper now. :( When I link to the Ahnonay hut (final cloth) my avatar falls and panic links back to Relto.
confirmed - mine did the same. I therefore couldn't go and try out that portal.
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